Now Streaming: The Plague Years

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By A. S. Hamrah

Source: The Baffler

When things are very American, they are as American as apple pie. Except violence. H. Rap Brown said violence “is as American as cherry pie,” not apple pie. Brown’s maxim makes us see violence as red and gelatinous, spooned from a can.

But for Brown, in 1967, American violence was white. Explicitly casting himself as an outsider, Brown said in his cherry pie speech that “violence is a part of America’s culture” and that Americans taught violence to black people. He explained that violence is a necessary form of self-protection in a society where white people set fire to Bowery bums for fun, and where they shoot strangers from the towers of college campuses for no reason—this was less than a year after Charles Whitman had killed eleven people that way at the University of Texas in Austin, the first mass shooting of its kind in U.S. history. Brown compared these deadly acts of violence to the war in Vietnam; president Lyndon B. Johnson, too, was burning people alive. He said the president’s wife was more his enemy than the people of Vietnam were, and that he’d rather kill her than them.

Brown, who was then a leader of the Student Nonviolent Coordinating Committee and who would soon become the Black Panther Party’s minister of justice, delivered a version of this speech, or rant, to about four hundred people in Cambridge, Maryland. When it was over, the police went looking for him and arrested him for inciting a riot. Brown’s story afterward is eventful and complicated, but this is an essay about zombie movies. Suffice it to say, Brown knows about violence. Fifty years after that speech, having changed his name to Jamil Abdullah al-Amin, he’s spending life in prison for killing a cop.

The same day Brown was giving his speech in Maryland, George A. Romero, a director of industrial films, was north of Pittsburgh in a small Pennsylvania town called Evans City. Romero was shooting his first feature film, a low-budget horror movie in black and white called Night of the Living Dead. Released in October 1968, the first modern zombie movie tells the story of a black man trying to defend himself and others from a sudden plague of lumbering corpses who feed on the living. At the film’s end, he is unceremoniously shot and killed by cops who assume he is a zombie trying to kill them. The cops quickly dispose of his body, dumping it in a fire with a heap of the undead, as a posse moves on to hunt more zombies.

Regional gore films were nothing new in themselves; a number had appeared earlier in the 1960s. Night of the Living Dead, with its shambling, open-mouthed gut-munchers dressed in business suits and housecoats, might have seemed merely gross or oddly funny in a context other than the America of 1968. But Martin Luther King Jr. had been assassinated six months before its release. The news on TV, which most people still saw in black and white, consisted largely of urban riots and war reports from Vietnam. The My Lai Massacre had occurred the month before King was shot.

Romero’s film, seen in the United States the year it came out, had more in common with Rome Open City than it did with a drive-in horror movie made for teens—it was close to a work of neorealism. And it was unfunny and dire, much like John Cassavetes’s Faces, released the same year, whose laughing drunks stopped laughing when they paused to look in the mirror. Romero was a revisionist director of horror in the same way that Peckinpah and Altman were in their career-making genres, the western and the war movie.

Romero cast an African American in the lead, and he shifted the horror genre’s dynamic, aligning it with black-and-white antiwar documentaries like Emile de Antonio’s In the Year of the Pig, also released in 1968, and distinguishing it from the lurid color horror films Roger Corman and Hammer Films had been turning out up till then. Those films made certain concessions to the film industry; Night of the Living Dead did not. This was an American horror movie, so it needed no English accents or familiar character actors. It was grim and unflinching, showing average citizens, played by average people, eating the arms and intestines of their fellow townsfolk. Romero drove home this central point—that a zombie-infested America differed from the status quo only in degree, not in kind—by ending his film with realistic-looking fake news photos depicting his characters’ banal atrocities.

Mainstream film reviewers, including Roger Ebert, were shocked and disgusted by Night of the Living Dead. They discouraged people from seeing it, but Romero’s images proved to be indelible. The film’s reputation grew. In 1978 Romero made the film’s first sequel, Dawn of the Dead, this time in color. Today, if there’s one thing every American knows, it’s that zombies can only be killed with a shot to the head. This is common knowledge, cultural literacy, a kind of historical fact, like George Washington chopping down the cherry tree. American-flag bumper stickers assert that “these colors don’t run,” but one of them does. It runs like crazy through American life, through American movies, and now TV, like a faucet left on.

Dead Reckonings

The Huffington Post has had a Zombie Apocalypse header since 2011, under which the editors file newsy blog posts chronicling our continuing fascination with zombie pop culture, alongside any nonfiction news story horrible enough to relate to zombies or cannibalism. The infamous Miami face-eater attack of May 2012, which the media gleefully heralded as the start of a “real” zombie apocalypse, contributed to America’s sense that it could happen here, provided we wished for it hard enough. Reading through the Zombie Apocalypse posts, one gets a growing sense that we want the big, self-devouring reckoning to happen because it is the one disaster we are truly mentally prepared for. It won’t be the total letdown of the Ebola scare.

The face-eating incident was initially linked to bath salts: ground-up mineral crystals everyone hoped would become the new homemade drug of choice for America’s scariest users. It turned out the perpetrator, although naked, was only high on marijuana. He was black, killed by the police as he gouged out his homeless victim’s eyes and chewed his face on a causeway over Biscayne Bay. The incident was captured on surveillance video. Here in the golden age of user-generated content, the zombie movies self-generate—much like zombies themselves. The bridge backdrop of this all-too-real zombie vignette neatly summed up both the crumbling condition of America’s infrastructure and our more generalized state of neoliberal collapse.

The zombie apocalypse, our favorite apocalypse, seems to unite the right and left. It combines the apocalypse brought about by climate change and the subsequent competition for scant resources with the one loosed by secret government experiments gone awry. Better still, both of these scenarios, as we’re typically shown in graphic detail, will necessitate increased gun-toting and firearms expertise.

More than that, the fast-approaching zombie parousia allows us to indulge our fantasies of a third apocalypse, one that only the most clueless don’t embrace: the consumerist Day of Judgment, in which we will all be punished for being fat and lazy and living by remote control, going through our daily routines questioning nothing as the world falls apart and we continue shopping. Supermarkets and shopping carts, malls and food warehouses all figure prominently in the iconography of the post–Night of the Living Dead zombie movie, reminding us that even in our quotidian consumerist daze, we are one step away from looting and cannibalism, the last two items on everyone’s bucket list.

Still, despite its galvanizing power to place all of humanity on the same side of the cosmic battlefront, the zombie apocalypse, like all ideological constructs, nonetheless manages to cleave the world into two camps. One camp gets it and the other doesn’t. One is aware the apocalypse is under way, and the other is blithely oblivious to the world around it.

To confuse matters further, people move in and out of both camps, becoming inert, zombified creatures when obliviousness suits their mood. People blocking our progress on the street as they natter into their hands-free earsets stare straight ahead, refusing to admit that other people exist. At least they don’t bite us as we flatten ourselves against walls to pass them without contact. A paradox of the ubiquity of zombie-themed pop culture is how there are surely next to no people left who have not enjoyed a zombie movie, TV show, book, or videogame, yet there are more and more people shuffling around like extras in a zombie film, moving their mouths and making gnawing sounds.

The smartphone-based zombification of street life is a strange testament to Romero’s original insight, which becomes more pronounced as the wealth gap widens. The disenfranchised look ever more zombie-fied to the rich, who in turn all look the same and act the same as they take over whole neighborhoods and wall themselves up in condo towers. This, indeed, is exactly what happens in Romero’s fourth zombie movie, 2005’s Land of the Dead, which predicted things as consequential as what happened during Hurricane Katrina in New Orleans and as minor as the rise of food trucks.

The Zombie Apocalypse is also a parable of the Protestant work ethic, come to reap vengeance at the end of days. It assures us that only very resourceful, tough-minded people will be able to hack it when the dead come back to life. If the rest had really wanted to survive—if they deserved to survive—they would have spent a little less time on the sofa. But here, too, the simple and obvious moral takes a perverse turn: the best anti-zombie combatants should be the ones who’ve watched the most zombie movies, yet by the very logic of our consumer-baiting zombie fables, they won’t be physically capable of survival because all they did was watch TV.

Selective Service

What these couch potatoes will need, inarguably, is the protection of a strong leader, one who hasn’t spent his life in the vain and sodden leisure pursuits that they’ve inertly embraced—Rick Grimes in The Walking Dead, for instance. Why such a person would want to help them is a question they don’t ask. With this search for an ultimate hero, the zombie genre has veered into the escapism of savior lust, leaving Romero’s unflinching, subversive neorealism behind. In Night of the Living Dead, a witless humanity is condemned by its own herd mentality and racism. In latter-day zombie fictions, a quasi-fascist social order is required, uniting us regardless of race, creed, or color.

The predicament of the characters (and the actors) in all the nouveau zombie movies relates to this passive consumerism. Both the characters and the actors in new zombie movies have to act like zombie films don’t already exist, even though the existence of Romero’s films is what permits the existence of the film they are in. Somehow, the characters pull their savvy out of thin air. They must pretend that they have never heard of zombies, even as they immediately and naturally know what to do once their own particular Zombie Apocalypse gets under way.

This paradox underscores the fantasy aspect of the twenty-first-century zombie infatuation, in which a fixed set of roles is available for cosplay in a repeatable drama that already took place somewhere else. The difference between Romero’s films and the new zombie movies is that the more time that passes since 1968, the more Romero’s films don’t seem like they were designed as entertainment—even as they are endlessly exploited by the zombie-themed cultural productions that copy them, and even as they remain entertaining. The new zombie films cannibalize Romero’s films in an attempt to remake them ideologically, so that we will stop looking for meaning in them and just accept the inevitable.

The Primal Hordes

A primal fantasy of the Zombie Apocalypse is that when the shit hits the fan, we will be able to kill our own children or parents. We won’t have a choice. The decision to get rid of the generation impeding us will have been made for us by the zombie plague, absolving us of responsibility. We are, after all, killing somebody who is already dead and who, in his or her current state, is a threat to our continued existence.

Against the generalized dystopian entertainment landscape that followed the economic collapse of 2008, the Zombie Apocalypse made more sense than ever. But YA action-drama dropped it in favor of promoting teen heroes who were stronger than their nice-but-loserish sad sack parents. This is the uplifting generational affirmation that imbues Suzanne Collins’s Hunger Games franchise and Veronica Roth’s Divergent trilogy.

YA comedy, on the other hand, did not ignore zombie movies. Instead, it domesticated the Zombie Apocalypse, making it friendly. Nonthreatening zom-coms showed young viewers how the opposite sex was really not that scary, that being in a couple was still the most important thing, and that dystopias gave nerds an unprecedented chance to prove they could get the girl or boy. Dystopia, it turns out, is really a best-of-all-possible-worlds scenario for starry-eyed-kids-with-a-disease, or so we learn from zom-coms like Warm Bodies and Life After Beth.

The latest iteration of this trend, which sets a zombie heroine in a marginally less dystopian world that mirrors our tentative economic comeback, is the CW TV show iZombie. The series is a brain-eating entertainment for tweens in which they learn you can be okay and have a chill job even if you’re a living corpse who’s just trying to figure things out. When a zombie gets her own tween-empowerment show on The CW, it’s a good indication that zombies don’t carry the stern, unbekannt stigmas they used to. Zombies, much like corpses in TV commercials, are used as grotesque comic relief in things like animated Adult Swim shows. Such is the diminished status of the zombie; it is now a signifier that can be plugged in anywhere. To paraphrase the undead philosopher of capitalism’s own walking-dead demise: first time cannibalism, second time farce.

Reality Bites

The way zombie movies progress, with isolated groups splitting into factions and various elimination rounds as contestants disappear, suggests that Night of the Living Dead is also a secret source of reality TV. It makes sense, then, that 2009’s Zombieland, one of the first YA dystopian zombie entertainments, was penned by screenwriters who created The Joe Schmo Show and I’m a Celebrity . . . Get Me Out of Here!

Zombieland’s protagonist, a college-age dude played by Jesse Eisenberg, is a bundle of phobias, an OCD-style follower of rules who finds himself in a Zombie Apocalypse after an unexpected date with a hot girl out of his league (Amber Heard) goes wrong. Mentored by Woody Harrelson, who more or less reprised this same role in the Hunger Games movies, Eisenberg’s millennial character undergoes a reality-TV-scripted makeover. In expiation for his pusillanimity in the opening reel, he winds up rescuing a tough girl (Emma Stone) who also would have been out of his league in the pre-Apocalypse scheme of dating. Zombieland presents Eisenberg as gutless and Stone as ruthless, but she’s the one who ends up a hostage, and he becomes her hero. In fact, one of his rules, “Don’t be a hero,” changes on screen to “Be a hero,” as we once again learn that millennials really do have what it takes to kill zombies. Earlier in the film, Eisenberg accidentally shoots and kills a non-zombie Bill Murray, playing himself, showing that millennials can also, regretfully, take out Baby Boomers, including the cool ones who aren’t undead.

Edgar Wright’s 2004 Shaun of the Dead, the first movie zom-com, was a more intelligent version of this same storyline. An English comedy from the “Isn’t it cute how much we suck?” school, Wright’s film acquiesced to the coupling-up plot rom-coms require, but not without first presenting the routine, pointless daily life of its protagonist (Simon Pegg) as pre-zombified. Shaun of the Dead will likely remain the only sweet little comedy in which the protagonist kills his mother, a scene the film has the guts to play without flinching. The joke of Wright’s film is that it takes something as brutal as a zombie apocalypse to wake us from our stupor and to show us how good we had it all along. By the film’s end, Pegg and his girlfriend (Kate Ashfield) are in exactly the same place they were when the film started, but now at least they live together. A cover of the Buzzcocks’ song “Everybody’s Happy Nowadays” jangles over the credits, providing a zombified dose of circa-1979 irony.

Wright and Pegg’s goofy rethinking of the zombie movie proved how firmly zombies are entrenched in our consciousness, and how easy they are to manipulate for comedic effect. The same month Shaun of the Dead came out, a Hollywood remake of Romero’s Dawn of the Dead was released. It, too, cleaned up at the box office. This new Dawn of the Dead seemed like it was made by one of the nerds in the American zom-coms, a jerk desperate to prove he’s bad-ass. (The director now makes superhero movies.) Johnny Cash’s “The Man Comes Around” accompanies the opening credits, setting a high bar for artistic achievement the ensuing film does not come near to clearing. Jim Carroll’s “People Who Died” plays at the end—its placement there as repulsive as anything else in the film.

As all nouveau zombie films must, the remake starts in the suburbs, where a couple is watching American Idol in bed, underscoring the genre’s newfound connection to reality TV. The film’s CGI effects, which at the time injected a souped-up faux energy into the onscreen mayhem, dated instantly. They’re now the kind of off-the-rack effects featured in Weird Al videos when someone gets hit by a car.

The main point of this new Dawn of the Dead is that after the Zombie Apocalypse, people will spend their time barking orders at each other and calling each other “asshole.” The film nods in the direction of loving the military and the police, and totally sanitizes Romero’s use of a shopping mall as a site of consumerist critique. Like many films of the 2000s, it postulates that living in a mall wouldn’t be a Hobbesian dystopia at all; it would be rad. If the remake had been made five years later, maybe it would have had to grapple with the “dead malls” that began to adorn the American landscape with greater frequency after the economy collapsed. Instead, the mall serving as the film’s principal backdrop is spotless and fun. The remake’s island-set, sequel-ready false happy ending makes one long for the denouement of Michael Haneke’s Funny Games—a longing more unimaginable than any real-life wish-fulfillment fantasy about the Zombie Apocalypse actually coming to pass.

The American Way of Death

Fanboys liked the Dawn of the Dead remake and, inexplicably, so did many critics. Manohla Dargis, then at the Los Angeles Times, wrote that the film was “the best proof in ages that cannibalizing old material sometimes works fiendishly well,” a punny sentiment she might well walk back today.

The next year, when George A. Romero released his first new zombie film in twenty years, it did not fare as well in the suddenly crowded marketplace of the undead. While Land of the Dead (2005) is fittingly seen as something of a masterpiece now, on its initial release it puzzled genre fans, who had gotten used to the sort of “fast zombies” that were first featured in the nihilistic-with-a-happy-ending British movie 28 Days Later (2002). Romero’s new film was as trenchant as his others, but many fans weren’t having it.

IMDb user reviews provide a record of their immediate reactions. “This movie was terrible!” one wrote the month Land of the Dead premiered. “The storyline—can’t use the word plot as that would give it too much credit—was tedious! Some say it was a great perspective on class? Are you kidding me!!!” Less then a year into George W. Bush’s second term, Romero was archly depicting a society much different from the one he’d shown in Night of the Living Dead. This new society—today’s—was more class-riven, more opportunistic, more cynical. And Romero, even while moving in the direction of Hawksian classicism, was exposing these failings with radical acuity. His dark fable of two Americas at war over the control of the resources necessary to survive was concise, imaginative, and well constructed. Few at the time wanted to consider the film’s style, which seemed out of date compared to the Dawn of the Dead remake. Fewer still wanted to grapple with its implications.

Ten years later, it is clear that no American genre film from that period digests and exposes the Bush era more skillfully than Land of the Dead. Romero’s film was uncomfortably ahead of its time, and like his other zombie work, it hasn’t dated; it speaks of 2015 as much as 2005. Tightly controlled scenes avoid the pointlessness and repetition of the nouveau zombie films, limning class struggle in unexpected ways. Zombies, slowly coming to consciousness, use the tools of the trades from which they’ve been recently dispossessed to shatter the glass of fortified condos. A zombie pumps gas through the windshield of a limo. The rich commit suicide, only to come back to life as zombies and feed on their children. America, as the original-zombie-era Funkadelic LP taught us, eats its young.

As zombie fantasies go, these scenes are much richer than the random, unsatisfying mayhem of the nouveau zombie films. Romero, unlike his counterparts, does not shy away from race. He shows African Americans pushing back against the injustices and indignities of a militarized police state, thereby completing a circle that began with Duane Jones’s performance in Night of the Living Dead.

Walking Tall

For the latest generation of zombie enthusiasts, the zombie genre means just one thing: AMC’s massively popular cable series The Walking Dead. The show is so much better than any of the recent non-Romero zombie movies that it’s among the leading exhibits in the case against the cineplex. The show’s politics and implications are widely discussed, and The Walking Dead has engendered national debate about all sorts of ethical issues, including something Romero’s films raised only in the negative: America’s future. But the first problem The Walking Dead solved was how to make its own debates about these things interesting: whenever scenes get too talky, a “walker” sidles up and has to be dispatched in the time-honored fashion. At its core, the zombie drama is like playing “You’re it!” The show could be called Game of Tag.

The Walking Dead debuted in 2010, emerging from a period in U.S. history when, all of a sudden, we found ourselves in a junked, collapsed, post-American environment. New dystopian dramas, especially the YA ones, reflected this chastened reality. The Walking Dead looked at first like it might become just another placeholding entry in this cavalcade of glumness, much like TNT’sSpielberg-produced, families vs. aliens sci-fi show Falling Skies. Zombies were maybe the most dated way possible to dramatize our newly trashed world.

It was The Walking Dead’s dated qualities, however, that saved it from becoming cable TV’s Hunger Games. The show’s grunge aesthetic and majority-adult cast situated it elsewhere. And if that particular elsewhere felt like the past as much as the future, that was part of what made the show work for premium cable’s Gen X audience. Greg Nicotero, a makeup man who worked under Romero, is one of the show’s producers. His presence indicated the people behind the show took the genre seriously, unlike anyone else in Hollywood who had touched it.

Television works by imitating success, by zombifying proven formulas through a process called mimetic isomorphism. When television producers saw The Walking Dead’s ratings beating broadcast-network ratings—a first for cable drama—they took notice and began spawning. Copies of copies like Resurrection, The Last Ship, The Leftovers, and 12 Monkeys showed that plague is contagious, but it doesn’t have to be zombie plague. Meanwhile, The Walking Dead continues its success, and AMC will debut a companion series this summer, unimaginatively called Fear the Walking Dead.

If the worst zombie movies unselfconsciously imitate higher-gloss broadcast-network reality trash like Survivor, The Walking Dead succeeds by staying closer to the lowest grade of cable-network reality TV. The world of The Walking Dead is closer to Hoarders than it is to Big Brother. Hoarders presents an America engulfed in mounds of trash that its psychologically damaged possessors can’t part with. Mounds of Big Gulp cups and greeting cards and heaps of car parts and instruction manuals overwhelm their homes, spilling into their yards. Shows like Storage Wars, Pawn Stars, and American Pickers present an America of valueless junk that maybe somebody can make a buck on—if only by televising it for our own lurid delectation. These shows are the opposite of pre-collapse valuation shows like Antiques Roadshow, in which the junk people had lying around proved to be worth more than they had imagined. The detritus of Hoarders is worthless, the kind of trash that will blow around everywhere after the Zombie Apocalypse.

Hoarders vs. Horde

In his recent book 24/7, an analysis of the end of sleep and our twenty-four-hour consumption-and-work cycle, Jonathan Crary writes that “part of the modernized world we inhabit is the ubiquitous visibility of useless violence and the human suffering it causes. . . . The act of witnessing and its monotony can become a mere enduring of the night, of the disaster.” Zombies, not quite awake but never asleep, are the living-dead reminders of this condition, stumbling through our fictions. When they are not transformed by the wishful thinking of ideology into our pals, they retain this status.

Celebrated everywhere, zombies are the opposite of celebrities, who swoop into our disaster areas like gods from Olympus to rescue us from the calamities that also allow them to flourish. Zombies, far from being elevated, descend into utter undistinguishable anonymity and degradation, which is why they can be destroyed in good conscience. Brad Pitt, one of the producers of ABC’s Resurrection, also starred in World War Z, the most expensive zombie movie ever made. The last line of that odious movie—the first neoliberal zombie movie—is “Our war has just begun.”

Whatever that was supposed to mean to the audience, these fables of the plague years drive home just who the zombies are supposed to be—and who, when the plague hits, will helicopter out holding the machine guns. Col. Kurtz’s faithful devotee from Apocalypse Now, Dennis Hopper, the counterculture hero who became a Republican golf nut, plays the leader of the remaining 1 percent in Land of the Dead. “We don’t negotiate with terrorists,” he says when he’s faced with the choice between his money and our lives.

Saturday Matinee: Freeway

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“Freeway” (1996) is a satisfyingly dark retelling of Little Red Riding Hood written/directed by Matthew Bright and featuring excellent performances by Reese Witherspoon as the protagonist, a seemingly stereotypical “white trash” teen, and Keifer Sutherland as the “wolf”, a secretly psychopathic high school guidance counselor. While the film works on the level of a traditional exploitation film, it provides much welcome commentary on racism, sexism, class-ism and societal hypocrisy.

(Video may not stream on some portable devices.)

 

Saturday Matinee: Missing

missing_poster“Missing” (1982) is one of the best of director Costa-Gavras’s long filmography of great political dramas. It’s based on the true investigation of the disappearance of American filmmaker and journalist Charles Horman during the 1973 Pinochet coup in Chile. Jack Lemmon and Sissy Spacek both contribute outstanding performances as Charles’s father and wife, who are led by officials through a darkly revelatory bureaucratic maze on their quest to find the truth about Charles’s fate.

Saturday Matinee: High Velocity

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“High Velocity” (1976) is an obscure b-movie starring Ben Gazzara and Paul Winfield as Vietnam vets hired by a corporation to rescue a CEO kidnapped by an underground resistance group in the Philippines. On one level, it’s an early version of the heroic mercenary film which had a resurgence in the 80s after the success of Rambo and Missing in Action, but it’s also unrelentingly cynical with a surprisingly astute depiction of colonialism, government/corporate corruption and the power elite. The film is further elevated by a great lead performance by Ben Gazzara and atmospheric soundtrack by Jerry Goldsmith (famous for his work on Star Trek). Interestingly, High Velocity was the first film produced by Takafumi Ohashi, who later produced tons of great (and not-so-great) Japanese genre features.

Saturday Matinee: Journey to the West

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“Journey to the West” (2013) is writer/director Stephen Chow and Derek Kwok’s film adaptation of the classic 16th century Chinese novel of the same name. It chronicles the portion of the story in which young monk Xuan Zang (Zhang Wen) protects a village from three demons with the help of demon hunter Miss Duan (Qi Shu) and has his first encounter with the Monkey King (Bo Huang). Like Stephen Chow’s other blockbusters Kung Fu Hustle and Shaolin Soccer, Journey to the West features delightfully over-the-top performances and slapstick sensibility, but unlike previous works it also contains a spiritual message about redemption, sacrifice and enlightenment.

http://www.dailymotion.com/video/x2mn7pd_journey-to-the-west-conquering-the-demons-full-movie-new-action-movies-hd-english-movi-action-movie_shortfilms

Saturday Matinee: Everything is Terrible! The Movie

Video

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From Wikipedia:

Everything is Terrible! is a Chicago-based video blogging website that features clips of VHS tapes from the late 20th century. The project was founded in 2000 by a group of friends while at Ohio University. “Every weekend or free afternoon they get,” according to NPR, they search at thrift stores, garage sales, and “bargain bins” for the worst and most outrageous VHS tapes to share with each other. The website was launched in 2007 in Chicago….In 2009, the website released a video titled Everything is Terrible! The Movie, which featured the same type of VHS clips that would be featured on their website. The A.V. Club called the video “a portal into a world halfway between showbiz and real life—a look at how the people who make entertainment for a living think the rest of us saps actually live”, adding that it’s “simultaneously enlightening, hilarious, and deeply sad”.

Saturday Matinee: Future Shock

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Future Shock: Orson Welles Narrates a 1972 Film About the Perils of Technological Change

By Jonathan Crow

Source: Open Culture

The beginning of the 1972 documentary Future Shock, directed by Alex Grasshof, shows Orson Welles, bearded and chomping on a cigar, standing on an airport people mover. He turns to the camera and delivers a monologue in his trademark silken baritone. “In the course of my work, which has taken me to just about every corner of the globe, I see many aspects of a phenomenon which I’m just beginning to understand. Our modern technologies have changed the degree of sophistication beyond our wildest dreams. But this technology has exacted a pretty heavy price. We live in an age of anxiety and time of stress. And with all our sophistication, we are in fact the victims of our own technological strengths –- we are the victims of shock… a future shock.”

The documentary itself is wonderfully dated. From its bizarre opening montage; to its soundtrack, which lurches from early electronic music to jazz funk; to some endearing video special effects, which, for whatever reason, mostly centers around Orson Welles’s head, the film feels thoroughly rooted in the Nixon administration. Yet many of the ideas discussed in the movie are, if anything, more relevant now than in the 1970s. Watch it above.

The term “future shock” was invented in Alvin Toffler’s hugely bestselling book of the same name to describe the constant, bewildering barrage of new technologies and all the resulting societal changes those technologies bring about. Anyone who has struggled to comprehend a new, baffling and supposedly essential social media platform, anyone who has been driven to paralysis over the number of choices on Netflix, anyone who found their livelihood decimated because of a hot new app knows what “future shock” is.

Toffler (along with his wife and uncredited co-writer Heidi Toffler) argued that we are in the midst of a massive structural change from an industrial society to a post-industrial one – a society that boggles the mind with an overload of information and an overload of consumer choices. “Change,” as they wrote, “is the only constant.”

Along the way, the Tofflers managed to predict the collapse of America’s manufacturing sector, along with things like Prozac, temp jobs, the internet and the meteoric rise and fall of insta-celebs (Alex from Target, we hardly knew you.) Other predictions – underwater cities, paper clothes and being able to choose your own skin color – haven’t yet come to pass. Still, they had a surprisingly good track record considering these predictions were written over four decades ago.

The video ends with a plea from not Welles, but Toffler himself, who is seen addressing college students.

If we can recognize that industrialism is not the only possible form of technological society, if we can begin to think more imaginatively about the future, then we can prevent future shock and we can use technology itself to build a decent, democratic and humane society. […] We can no longer allow technology just to come roaring down at us. We must begin to say “No” to certain kinds of technology and begin to control technological change, because we have now reached the point at which technology is so powerful and so rapid that it may destroy us, unless we control it. But what is the most important is we simply do not accept everything; that we begin to make critical decisions about what kind of world we want and what kind of technology we want.

 

Related Content:

Isaac Asimov Predicts in 1964 What the World Will Look Like Today — in 2014

Arthur C. Clarke Predicts the Future in 1964 … And Kind of Nails It

Walter Cronkite Imagines the Home of the 21st Century … Back in 1967

The Internet Imagined in 1969

Marshall McLuhan Announces That The World is a Global Village

Jonathan Crow is a Los Angeles-based writer and filmmaker whose work has appeared in Yahoo!, The Hollywood Reporter, and other publications. You can follow him at @jonccrow. And check out his blog Veeptopus, featuring lots of pictures of badgers and even more pictures of vice presidents with octopuses on their heads.  The Veeptopus store is here.

Ex Machina, et al, and the Metaphysics of Computer Consciousness

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By Steven Harp

Source: Reality Sandwich

( ex machina from the phrase “deus ex machina” meaning “god from the machine”)

It seems unquestioned in the world today that science is on the verge of creating consciousness with computers. In a Promethean rapture inspired by its enormous technological success, science aspires now to seize control of fundamental powers at the very heart of the universe.

With the advent of modern science the reality of human consciousness has come to be regarded as physical alone.  A caricature of consciousness has been compounded from such disparate elements as digital code, speculative evolutionary psychology, and a “neuro-phrenology” derived from colorized brain imaging. This caricature from scientists and engineers has gone into public circulation with the help of the media and it has become an acceptable counterfeit currency. And with cinematic virtuosity it has been made plausible by representations in the movies.

In the movie, Ex Machina we see another recycling of the classic Frankenstein story: Life is created from nonliving materials. A lone genius in an isolated laboratory, using the mysterious powers of science, creates new life. In the original Frankenstein story we have a dead body made alive by electricity. In Ex Machina we have a non-living “wetware” circuit given a mechanical body and made conscious by electricity.

This takes the story to a whole new level. Here the scientist is creating the very roots of being. To create consciousness-itself is equivalent to creating de novo cosmic absolutes such as space, matter, or light. It would be equivalent to creating a spectrum of color, a scale of tones, entire ranges of emotion, thought, pain, pleasure, and the entire dictionary of the contents of consciousness, all from the dark and silent abyss of nothingness.

How can something with neither mass nor dimension arise from that which has mass and dimension? How can that which has subjectivity and intentionality arise from that which has objectivity and has no intentionality?  This is the magisterial conundrum and is recognized as the greatest mystery in science.  No one, neither philosopher nor scientist, has a clue to the answer. It has famously been labeled the “hard problem of consciousness” by David Chalmers.

In both cases we see technology extrapolated to the creation our most fundamental being in which man becomes the maker of his most central essence, of what he is himself. The creation becomes the creator, the hand that draws itself.

This year alone has seen 8 major movies featuring synthetic or digital consciousness: Transcendence, Her, Chappie, Ex Machina, Lucy, Extant, Tomorrowland, and Terminator again.  One has to ask, is there something more than a good story line here?

The claim that technology will give birth to consciousness itself within a computer is entirely based on implicit assumptions about the nature of consciousness and reality. The often made assumption that the brain is like a computer and that nerve impulses are like digital code has no direct experimental foundation and is based on superficial resemblances only. There is no real scientific basis for the claim that the digital processing of symbols should somehow be accompanied by inner experience, that is, by consciousness, awareness, qualia, feeling, sentience, etc. 

A computer simulation of brain function is not going to produce consciousness any more than a computer simulation of kidney function is going to produce urine. There is no magic in computation. No amount of digital processing alone is ever going to produce a color. Without consciousness a computer program is a flow of electrons as meaningless and non-referential as those flowing in a wall.

Despite the flagrant and unbridgeable abyss between mind and matter it is the modern claim that if one can set up the right connections and run some electricity through it, a` la Frankenstein, consciousness will arrive on schedule from nonexistence. When undressed from the bewitching technical language this seems to be an equivalent in science of the Immaculate Conception. Or, in the current philosophical language we would call it the Immaculate Emergence. But perhaps Particle Parthenogenesis would be more accurate.

“We are on the edge of change comparable to the rise of human life on earth.” -Vernon Vinge

For materialists the arrival of artificial intelligence and machine consciousness is inevitable and only a matter of time. We have two main schools of thought developing on how to meet the coming technological tsunami – those who fear it and those who embrace it. We have on the fear side the notion that we are headed toward a near future where artificial intelligence or machine consciousness presents a danger to mankind (à la Stephen Hawking, Elon Musk, Nick Bostrom, etc.)

How this danger will manifest is the great unknown. There are countless possibilities. An embryonic AI lurking in the internet could suddenly cross the threshold into self-awareness and seize control of the world’s nuclear arsenals and missiles and demand surrender.  Or, a self-aware internet could lay low and send out brain wave controlling vibrations through WIFI and the background hum of our electrical circuitry to enslave humankind in order to advance technology sufficiently to develop the body or bodies necessary for a now paralyzed internet consciousness. This may have already happened.

And for those who embrace the change we have the Kurzwellians’ vision of the very technological replacement of humanity. This scenario will begin when computers begin to learn and thus redesign themselves. At this point the computer, or computer network, or robot would be capable of designing computers or robots better than itself. Repetitions of this cycle would result in an intelligence explosion resulting in a superintelligence which may be beyond human comprehension. This has been called the technological singularity and could begin as early as 2040, although the date keeps getting pushed further into the future.

In this process consciousness will transcend the hazards and horrors of warm-blooded protoplasmic existence. The machine descendants of man will transcend our obsolete and obscene modules of flesh. They shall put away the sweaty, smelly, hairy, warty, fatty, itchy, scarred, flawed, urinating, shitting, hurting, needy, conflicted, misshapen sac of meat and gristle and the gravity-enslaved earthly existence to become ascended silicon masters and rule like gods in a heavenly cyberspace and perhaps even reconfigure the universe itself. “We shall be as gods!” is a not so hidden background thought.

Consciousness will emerge like a butterfly from its earthbound caterpillar stage and fly freely in the new digital noosphere of a virtual reality (à la Kurzweil, Moravec, Fredkin).  The mortal human self will be subsumed like mitochondria in a giant computational eukaryote.  Our evolutionary period will expire like the dinosaurs’ and we will become a symbiont in the superior host technology. We have been upgraded by Google! All hail Google! Superintelligence is all! Praise Intelligence!

For artificial intelligence enthusiasts this will be good news for mankind. Maintaining mortal human flesh is a logistical nightmare. It requires very specific atmospheric conditions, it requires a very limited temperature range, it requires a vast range of chemical and energy inputs, it requires specific social and sexual connections, it even requires entertainment. Not meeting even one of these requirements could result in the entire operating system crashing and all the data lost (you).  Our wetware obviously makes for an inferior product when compared to a silicon based circuitry which could just as well exist in the vacuum of space with just a single source of electricity.

We shall put aside our earthly raiment of mortal skin and bone and be arrayed in the finest of indestructible metals, plastics, and silicons. We shall be free at last of nature and its’ inconveniences.  All the wealth and riches of the imagination will be at the tip of our cursor.  A million movie channels will be available and we will have an unbreakable silicon heart. We can even have our heart amputated like an infected appendix.  After all it is only pixels!  It is the next stage of evolution! Rejoice in the in the wonderful future of technology! Praise Evolution!

The notion that mind can be uploaded into a computer (Transcendence, Her, Chappie), if not completely loco, is radical in the extreme. But given the hubris of technological success and the realism of movie depictions, it has been made believable and in mainstream scientific circles it is near heresy to doubt the materialist premise of consciousness synthesis from raw physical materials. 

However there is a curiosity in the movie, Ex Machina, that perhaps reveals a crack in the technological juggernaut.  In the movie, Nathan, the techno-wizard internet mogul, has just created the most extraordinary technology in the history of science, a technology that would revolutionize the world and beyond. With Promethean daring he has just robbed the very cradle of consciousness and created Ava, a conscious robot that passes every Turing test.  It would seem that he would be in a state of elation and brimming with fulfillment.  Instead he is getting drunk at every opportunity. Alcohol is featured in almost every scene in which he appears.  One must ask the question, what has gone wrong with Nathan?    

Is this just an iniquitous twist of character?  Or could he be plain old lonely? Or is it a metaphysical crisis?  He lives like a hermit in a remote and isolated Northern region, but he has a retinue of very lovely synthetic ladies waiting for him in closets. And he has a beautiful and near mindless female companion and assistant that likes to dance. And then, he has the mysterious and unknown otherness of Ava. That should be adequate companionship.

But he has just synthesized consciousness. He has dramatically and inescapably demonstrated that life and consciousness are a merely physical phenomena that have no more meaning than electricity passing through a copper wire. He has shown that he himself is not much more than the ionic exchanges occurring through a polarized lipid membrane in a cranial bone flask.  And when the switch is turned off he dissolves into nothingness.

Our lone genius clearly has grounds for a metaphysical crisis.  He has experimentally proven a deeper isolation:  That is the isolation that the vision of materialism prescribes for man – as a spark of consciousness in a meaningless void. There is no wider mystery in being alive… he is all there is… a pathetic lonely little god… isolated in time as well as space with a separation that he cannot mitigate, even with the agreeable companionship of his ersatz bitches.

It is more than ironic that our synthesizer of new consciousness is intent on anaesthetizing his own.  But is this not also modern man? Alcohol is the universal drug of the world today. Nathan here is materialist everyman rather than the oversensitive genius. Modern man closes the door on his personal consciousness while aspiring to extend consciousness through external technological means. It seems modern man shares the same metaphysical disturbance as our techno-wizard, Nathan.

The materialist everyman has fixated on a physical literalism that excludes the meaningfulness inherent within every conscious experience. He has radically reduced the ontological range of life. Life has been stripped of inner meaning. He is abandoned to a complete separation and isolation in both time and space.

He has embraced the lawful Stalinesque reality of materialism as a total explanation for consciousness. He has embraced the scientific fundamentalism of consilience. And total explanations produce repressive states, both political and personal. However, modern man, like an eviscerated organism continues to live… even though partially.

The Frankenstein of today is more than an out-of-control technology. Our Frankenstein monster is the story that science has authority over all other interpretations of life and has replaced them with a grim and desolate paradigm about the nature of the universe and our place in it. Technology has come to shape the imagery by which the world is depicted and to affirm the underlying metaphysics of materialism. We have shaped our reality and now it shapes us. It is only natural then that Ava, the beautiful and sexy creature in Ex Machina kills her creator, Nathan. But modern man cannot kill his own soul so he must anaesthesize it.

But, exercising our imagination, let us suppose that consciousness, rather than being proven physically dependent is proven physically independent. Materialism, irrespective of technological successes, would be shown wrong and suggest that we have been living in the dark ages of a materialist ideology. And it would reveal the present day metaphysics of consciousness at the heart of a dysfunctional civilization.