A New World Order: Brought to you by the Global-Industrial Deep State

By John W. Whitehead

Source: Intrepid Report

“There are no nations. There are no peoples . . . There is only IBM and ITT and AT&T, and DuPont, Dow, Union Carbide and Exxon. Those are the nations of the world today. The world is a collage of corporations, inexorably determined by the immutable by-laws of business.”—Network (1976)

There are those who will tell you that any mention of a New World Order government—a power elite conspiring to rule the world—is the stuff of conspiracy theories.

I am not one of those skeptics.

What’s more, I wholeheartedly believe that one should always mistrust those in power, take alarm at the first encroachment on one’s liberties, and establish powerful constitutional checks against government mischief and abuse.

I can also attest to the fact that power corrupts, and absolute power corrupts absolutely.

I have studied enough of this country’s history—and world history—to know that governments (the U.S. government being no exception) are at times indistinguishable Civilfrom the evil they claim to be fighting, whether that evil takes the form of terrorism, torture, drug traffickingsex trafficking, murder, violence, theft, pornography, scientific experimentations or some other diabolical means of inflicting pain, suffering and servitude on humanity.

And I have lived long enough to see many so-called conspiracy theories turn into cold, hard fact.

Remember, people used to scoff at the notion of a Deep State (a.k.a. Shadow Government), doubt that fascism could ever take hold in America, and sneer at any suggestion that the United States was starting to resemble Nazi Germany in the years leading up to Hitler’s rise to power.

We’re beginning to know better, aren’t we?

The Deep State (“a national-security apparatus that holds sway even over the elected leaders notionally in charge of it”) is real.

We are already experiencing fascism, American-style.

Not with jackboots and salutes, as Robert Kagan of the Brookings Institution notes, “but with a television huckster, a phony billionaire, a textbook egomaniac ‘tapping into’ popular resentments and insecurities, and with an entire national political party—out of ambition or blind party loyalty, or simply out of fear—falling into line behind him.”

And the United States is increasingly following in Nazi Germany’s footsteps, at least in the years leading up to Hitler’s rise to power.

Given all that we know about the U.S. government—that it treats its citizens like faceless statistics and economic units to be bought, sold, bartered, traded, and tracked; that it repeatedly lies, cheats, steals, spies, kills, maims, enslaves, breaks the laws, overreaches its authority, and abuses its power at almost every turn; and that it wages wars for profit, jails its own people for profit, and has no qualms about spreading its reign of terror abroad—it is not a stretch to suggest that the government has been overtaken by global industrialists, a new world order, that do not have our best interests at heart.

Indeed, to anyone who’s been paying attention to the goings-on in the world, it is increasingly obvious that we’re already under a new world order, and it is being brought to you by the Global-Industrial Deep State, a powerful cabal made up of international government agencies and corporations.

It is as yet unclear whether the American Police State answers to the Global-Industrial Deep State, or whether the Global-Industrial Deep State merely empowers the American Police State. However, there is no denying the extent to which they are intricately and symbiotically enmeshed and interlocked.

This marriage of governmental and corporate interests is the very definition of fascism.

Where we go wrong is in underestimating the threat of fascism: it is no longer a national threat but has instead become a global menace.

Consider the extent to which our lives and liberties are impacted by this international convergence of governmental and profit-driven interests in the surveillance state, the military industrial complex, the private prison industry, the intelligence sector, the technology sector, the telecommunications sector, the transportation sector, and the pharmaceutical industry.

All of these sectors are dominated by mega-corporations operating on a global scale and working through government channels to increase their profit margins: Walmart, Alphabet (formerly Google), AT&T, Toyota, Apple, Exxon Mobil, Facebook, Lockheed Martin, Berkshire Hathaway, UnitedHealth Group, Samsung, Amazon, Verizon, Nissan, Boeing, Microsoft, Northrop Grumman, Citigroup . . . these are just a few of the global corporate giants whose profit-driven policies influence everything from legislative policies to economics to environmental issues to medical care.

The U.S. government’s deep-seated and, in many cases, top secret alliances with foreign nations and global corporations are redrawing the boundaries of our world (and our freedoms) and altering the playing field faster than we can keep up.

Global surveillance

Spearheaded by the National Security Agency (NSA), which has shown itself to care little for constitutional limits or privacy, the surveillance state has come to dominate our government and our lives.

Yet the government does not operate alone.

It cannot.

It requires an accomplice.

Thus, the increasingly complex security needs of our massive federal government, especially in the areas of defense, surveillance and data management, have been met within the corporate sector, which has shown itself to be a powerful ally that both depends on and feeds the growth of governmental bureaucracy.

Take AT&T, for instance. Through its vast telecommunications network that crisscrosses the globe, AT&T provides the U.S. government with the complex infrastructure it needs for its mass surveillance programs. According to The Intercept, “The NSA considers AT&T to be one of its most trusted partners and has lauded the company’s ‘extreme willingness to help.’ It is a collaboration that dates back decades. Little known, however, is that its scope is not restricted to AT&T’s customers. According to the NSA’s documents, it values AT&T not only because it ‘has access to information that transits the nation,’ but also because it maintains unique relationships with other phone and internet providers. The NSA exploits these relationships for surveillance purposes, commandeering AT&T’s massive infrastructure and using it as a platform to covertly tap into communications processed by other companies.”

Now magnify what the U.S. government is doing through AT&T on a global scale, and you have the “14 Eyes Program,” also referred to as the “SIGINT Seniors.” This global spy agency is made up of members from around the world (United States, United Kingdom, Australia, Canada, New Zealand, Denmark, France, Netherlands, Norway, Germany, Belgium, Italy, Sweden, Spain, Israel, Singapore, South Korea, Japan, India and all British Overseas Territories).

Surveillance is just the tip of the iceberg when it comes to these global alliances, however.

Global war profiteering

War has become a huge money-making venture, and America, with its vast military empire and its incestuous relationship with a host of international defense contractors, is one of its best buyers and sellers. In fact, as Reuters reports, “[President] Trump has gone further than any of his predecessors to act as a salesman for the U.S. defense industry.”

The American military-industrial complex has erected an empire unsurpassed in history in its breadth and scope, one dedicated to conducting perpetual warfare throughout the earth. For example, while erecting a security surveillance state in the U.S., the military-industrial complex has perpetuated a worldwide military empire with American troops stationed in 177 countries (over 70% of the countries worldwide).

Although the federal government obscures so much about its defense spending that accurate figures are difficult to procure, we do know that since 2001, the U.S. government has spent more than $1.8 trillion in the wars in Afghanistan and Iraq (that’s $8.3 million per hour). That doesn’t include wars and military exercises waged around the globe, which are expected to push the total bill upwards of $12 trillion by 2053.

The illicit merger of the global armaments industry and the Pentagon that President Dwight D. Eisenhower warned us against more than 50 years ago has come to represent perhaps the greatest threat to the nation’s fragile infrastructure today. America’s expanding military empire is bleeding the country dry at a rate of more than $15 billion a month (or $20 million an hour)—and that’s just what the government spends on foreign wars. That does not include the cost of maintaining and staffing the 1,000-plus U.S. military bases spread around the globe.

Incredibly, although the U.S. constitutes only 5% of the world’s population, America boasts almost 50% of the world’s total military expenditure,spending more on the military than the next 19 biggest spending nations combined. In fact, the Pentagon spends more on war than all 50 states combined spend on health, education, welfare, and safety. There’s a good reason why “bloated,” “corrupt” and “inefficient” are among the words most commonly applied to the government, especially the Department of Defense and its contractors. Price gouging has become an accepted form of corruption within the American military empire.

It’s not just the American economy that is being gouged, unfortunately.

Driven by a greedy defense sector, the American homeland has been transformed into a battlefield with militarized police and weapons better suited to a war zone. Trump, no different from his predecessors, has continued to expand America’s military empire abroad and domestically, calling on Congress to approve billions more to hire cops, build more prisons and wage more profit-driven war-on-drugs/war-on-terrorism/war-on-crime programs that pander to the powerful money interests (military, corporate and security) that run the Deep State and hold the government in its clutches.

Global policing

Glance at pictures of international police forces and you will have a hard time distinguishing between American police and those belonging to other nations. There’s a reason they all look alike, garbed in the militarized, weaponized uniform of a standing army.

There’s a reason why they act alike, too, and speak a common language of force.

For example, Israel—one of America’s closest international allies and one of the primary yearly recipients of more than $3 billion in U.S. foreign military aid—has been at the forefront of a little-publicized exchange program aimed at training American police to act as occupying forces in their communities. As The Intercept sums it up, American police are “essentially taking lessons from agencies that enforce military rule rather than civil law.”

Then you have the Strong Cities Network programFunded by the State Department, the U.S. government has partnered with the United Nations to fight violent extremism “in all of its forms and manifestations” in cities and communities across the world. Working with the UN, the federal government rolled out programs to train local police agencies across America in how to identify, fight and prevent extremism, as well as address intolerance within their communities, using all of the resources at their disposal. The cities included in the global network include New York City, Atlanta, Denver, Minneapolis, Paris, London, Montreal, Beirut and Oslo.

What this program is really all about, however, is community policing on a global scale.

Community policing, which relies on a “broken windows” theory of policing, calls for police to engage with the community in order to prevent local crime by interrupting or preventing minor offenses before they could snowball into bigger, more serious and perhaps violent crime.

It sounds like a good idea on paper, but the problem with the broken windows approach is that it has led to zero tolerance policing and stop-and-frisk practices among other harsh police tactics.

When applied to the Strong Cities Network program, the objective is ostensibly to prevent violent extremism by targeting its source: racism, bigotry, hatred, intolerance, etc. In other words, police—acting ostensibly as extensions of the United Nations—will identify, monitor and deter individuals who exhibit, express or engage in anything that could be construed as extremist.

Of course, the concern with the government’s anti-extremism program is that it will, in many cases, be utilized to render otherwise lawful, nonviolent activities as potentially extremist. Keep in mind that the government agencies involved in ferreting out American “extremists” will carry out their objectives—to identify and deter potential extremists—in concert with fusion centers (of which there are 78 nationwide, with partners in the private sector and globally), data collection agencies, behavioral scientists, corporations, social media, and community organizers and by relying on cutting-edge technology for surveillance, facial recognition, predictive policing, biometrics, and behavioral epigenetics (in which life experiences alter one’s genetic makeup).

This is pre-crime on an ideological scale and it’s been a long time coming.

Are you starting to get the picture now?

We’re the sitting ducks in the government’s crosshairs.

On almost every front, whether it’s the war on drugs, or the sale of weapons, or regulating immigration, or establishing prisons, or advancing technology, if there is a profit to be made and power to be amassed, you can bet that the government and its global partners have already struck a deal that puts the American people on the losing end of the bargain.

Unless we can put the brakes on this dramatic expansion, globalization and merger of governmental and corporate powers, we’re not going to recognize this country 20 years from now.

It’s taken less than a generation for our freedoms to be eroded and the police state structure to be erected, expanded and entrenched.

Rest assured that the U.S. government will not save us from the chains of the global police state.

The current or future occupant of the White House will not save us.

For that matter, anarchy, violence and incivility will not save us.

Unfortunately, the government’s divide and conquer tactics are working like a charm.

Despite the laundry list of grievances that should unite “we the people” in common cause against the government, the nation is more divided than ever by politics, by socio-economics, by race, by religion, and by every other distinction that serves to highlight our differences.

The real and manufactured events of recent years—the invasive surveillance, the extremism reports, the civil unrest, the protests, the shootings, the bombings, the military exercises and active shooter drills, the color-coded alerts and threat assessments, the fusion centers, the transformation of local police into extensions of the military, the distribution of military equipment and weapons to local police forces, the government databases containing the names of dissidents and potential troublemakers—have all conjoined to create an environment in which “we the people” are more divided, more distrustful, and fearful of each other.

What we have failed to realize is that in the eyes of the government, we’re all the same.

In other words, when it’s time for the government to crack down—and that time is coming—it won’t matter whether we voted Republican or Democrat, whether we marched on Washington or stayed home, or whether we spoke out against government misconduct and injustice or remained silent.

When the government and its Global-Industrial Deep State partners in the New World Order crack down, we’ll all suffer.

If there is to be any hope of freeing ourselves, it rests—as it always has—at the local level, with you and your fellow citizens taking part in grassroots activism, which takes a trickle-up approach to governmental reform by implementing change at the local level.

One of the most important contributions an individual citizen can make is to become actively involved in local community affairs, politics and legal battles. As the adage goes, “Think globally, act locally.”

America was meant to be primarily a system of local governments, which is a far cry from the colossal federal bureaucracy we have today. Yet if our freedoms are to be restored, understanding what is transpiring practically in your own backyard—in one’s home, neighborhood, school district, town council—and taking action at that local level must be the starting point.

Responding to unmet local needs and reacting to injustices is what grassroots activism is all about. Attend local city council meetings, speak up at town hall meetings, organize protests and letter-writing campaigns, employ “militant nonviolent resistance” and civil disobedience, which Martin Luther King Jr. used to great effect through the use of sit-ins, boycotts and marches.

And then, as I make clear in my book A Government of Wolves: The Emerging American Police State, if there is any means left to us for thwarting the government in its relentless march towards outright dictatorship, it may rest with the power of communities and local governments to invalidate governmental laws, tactics and policies that are illegitimate, egregious or blatantly unconstitutional.

Nullification works.

Nullify the court cases. Nullify the laws. Nullify everything the government does that flies in the face of the principles on which this nation was founded.

We could transform this nation if only Americans would work together to harness the power of their discontent.

 

Constitutional attorney and author John W. Whitehead is founder and president of The Rutherford Institute. His book A Government of Wolves: The Emerging American Police State is available online at www.amazon.com. Whitehead can be contacted at johnw@rutherford.org. Information about The Rutherford Institute is available at www.rutherford.org.

Cynicism, Recession, and the Resurgence of Cyberpunk

books

By Marshall Sandoval

Source: PopMatters

Human nature might be augmented and highly channeled by technology, but human nature stays the same. And that tech might actually amplify all the worst things about us too.

Cyberpunk has seen a recent resurgence in video games. Seemingly every game developer working today has a William Gibson book tucked under their arm or follows @swiftonsecurity (a satirical Twitter account that imagines a Taylor Swift consumed with cyber security). Cyberpunk video games are pervasive, including cyberpunk game jam projects on itch.io, Twine games, indie titles, and major AAA releases. All of these projects embrace cyberpunk themes and aesthetics. Observers credit the current trend to a number of cyclical and cultural factors. After talking to the indie developers behind a number of exciting cyberpunk titles at the center of this resurgence, I believe that the creators of these games are overwhelmingly inspired by the headlines in today’s newspapers.

It seems like no coincidence that these games have all appeared in a short time period following the economic recession. On the most basic level of analysis, it seems that these games may be providing a sense of escape from recent economic events. Last Life developer Sam Farmer notes, “I’m gonna go back to my film school class on Sci-Fi and Fantasy and say that it’s escapism. Horror, in general, and escapism, in particular, is often more popular in times of economic downturn, when you want to be somewhere else.”

Garrett Cooper’s Black Ice is an action game which casts the player as a hacker taking down corporate servers. Promoting the game, he’s found that cyberpunk narratives may be popular for reflecting reality as much as for providing an escape. He says, “I’ve talked to people about my game. I say, ‘All the corporations are evil.’ So they’re like, ‘Oh. So you’re talking about real life?’ I’m like, ‘No. Not exactly.’ That’s what people feel. The fantasy of being the one guy that can take something technological and turn it against the corporation.”

Games writer Austin Walker is an academic and cyberpunk superfan who sees the same throughline in these games and the literary roots of the genre. Walker says, “A key to traditional cyberpunk again and again is that there is economic inequality. We are positioning ourselves somewhere on that scale of how we feel about this stuff. Cyberpunk stories do that too. Usually they position the hero at the bottom of that; they’re usually in or near poverty.” In a time of extreme real-world inequality, cyberpunk stories locate players in a fantasy of rising up to subvert the system and taking down greedy corporations.

David Pittman’s indie project Neon Struct deals with a fictional near-future surveillance state. The game was heavily influenced by the recent leaks about actual domestic surveillance in the present day in the United States. Pittman says, “Edward Snowden’s release of NSA documents in 2013 was an essential part of the inception of Neon Struct (formerly Die Augen der Welt, or ‘The Eyes of the World’). I have strong feelings about the abuse of surveillance by the U.S. government, and I’ve known for close to a year that I wanted to make a game about it.” He’s quick to add, “Despite my own interest and leaning in the real world debate over mass surveillance, I am developing a way to introduce the story, which does not require the player character to actually leak any classified information. I don’t want to assume that the player shares my biases.” Nonetheless, it’s clear that the forthcoming project was informed by recent events.

Other examples of indie games providing commentary on and gaining inspiration from world events abound. Brigador is an isometric cyberpunk shooter with an extremely stylish trailer, and developer Jack Monahan lists a surprising influence. Monahan says, “While I’m not sure if the author would agree with the genre classification {of cyberpunk}, my brother and I both read and enjoyed (and were worried by) a book called Cities Under Siege: The New Military Urbanism by Stephen Graham. Like William Gibson said, the future caught up to all of his writing, more or less. We basically are living in a dystopic future”. Notably, Monahan made these statements before the recent military-style urban clashes in Ferguson, Missouri. The aforementioned Last Life is shaped by real world advances in medicine and philosophical debates about transhumanism. Matt Conn is seeking to expand LGBT representation in the games space with the cyberpunk RPG R.O.M. He says, “Because I did GaymerX and prior to that I did a startup that was very successful and then crashed. Seeing how all that happened, I feel like I have an interesting perspective of the tech scene and the LGBT rights scene.” These varied examples show the differing events influencing today’s cyberpunk boom.

As strongly as these games are influenced by the socio-political climate, it is reductionist to say this is the only thing bringing cyberpunk back into prominence. Again, Austin Walker says, “It’s tempting to just say, ‘Oh that’s happening again. We’re getting concerned again about things like privatization and inequality.’ I think that’s part of it. I don’t know if I’d be comfortable saying, ‘This is the one reason why’”. Many developers also noted the power of nostalgia as a reason for the influx of cyberpunk games. Alex Preston a developer behind Hyper Light Drifter says, “I think my generation is coming into its own, creatively, and we have a fondness for these themes and ideas. A lot of us grew up with books, films, and games that touched on these themes, and it bleeds through in our creative work. I think nostalgia is a powerful force.”

Likewise, Brendan Chung, creator of ‘90s-influenced hacker game Quadrilateral Cowboy has noticed the cyclical nature of cyberpunk themes. He says, “My guess is that the people who grew up fiddling with old PC tech are now at an age where they now have the skillset and financial means to make their own games. Now that we can make games, we’re making things that harken back to one of the things that got us interested in games in the first place.” Nostalgia for ‘80s and ‘90s cyberpunk is another likely force bringing these kinds of games back to the games market.

Additionally, I kept hearing indie developers suggest their own outlook about the state of the world today is extremely bleak. Conn says, “On a more philosophical note, this is a way of writing about the future we kind of want to see. Even if it’s dystopian or dark. I think that for a lot of us, it’s very scary going into the future.” A similarly grim outlook is shared by Monahan. He says, “I think the dystopic elements of cyberpunk point to a certain cynicism that things aren’t going to get any better. Human nature might be augmented and highly channeled by technology, but human nature stays the same. And that tech might actually amplify all the worst things about us too.” Monahan also sees this cynicism in the nostalgia that drives the cyberpunk resurgence. He adds, “So much great work from the ‘80s was in a similar vein. I think of Snake Plissken’s deadpan response to news that the president’s plane has gone down: ‘President of what?’. There’s a disillusionment from the classic era of cyberpunk that makes a revival now seem fairly natural, I think.” Natural or not, the revival is in full force, and it’s becoming a strong and subversive undercurrent in the indie games space.